Battle - basics
Introduction:The examples and explanations below relate to the standard battles between two players. The battles with the imperial ships, bosses and pirate duels have some special features, which are explained in section “Battles - other”
How to evaluate our opponent:The standard battles are between two players, the attacking (attacker) and the defending (defender). The battles are conducted via their fleets. The indicator for the strength of a given player are his/her points development. They are the sum of the development points of all buildings, which he/she has built. It is not recommended to attack players who have development points at a great distance from one`s own. Opponents with much more development points are usually stronger and those with much fewer points decrease the morale of our fleet. The players can go to their opponent`s island (from the page “Map”) and to spy or research the weather there, if they have the appropriate buildings for that. These actions are not mandatory but can give them information about the lines of the enemy`s fleet, his/her unprotected resources and the weather conditions on the island.
Before the battle:The preparation of each assault or defence is done from the page “Fleet”. Every player can choose a strategy for each battle, to arrange and give special instructions to the ships as well as to assign the pirates to the appropriate decks. This is possible only when the player`s fleet is on the island. If we are in the defensive position and we see that our opponent is too strong, sometimes it is better to evade the battle. This is possible if our fleet is not on the island or use the command “Do not defend”. It is important to note that once chosen, the strategy will be valid until the player changes it.